Where to find the FOV setting in Assetto Corsa Competizione
Field of view (FOV) in Assetto Corsa Competizione is controlled through the camera settings menu, not a general graphics option. You access it by going to Options from the main menu, then selecting Camera. The FOV slider appears in that submenu and lets you adjust how wide or narrow your view is while driving.
The default FOV is 50 degrees, which works for most players using a standard monitor. If you're using a triple-screen setup, an ultrawide monitor, or a VR headset, you'll want to change this number. The range goes from 30 degrees (very narrow, zoomed-in view) to 120 degrees (very wide, fish-eye effect).
You can also change FOV mid-race without restarting. Pause the game, go back to Options > Camera, adjust the slider, and resume. This lets you find the right setting without losing your session.
Key Takeaways
- FOV settings are in Options > Camera, not in graphics or display settings.
- The default 50-degree FOV works for single monitors; ultrawide and triple-screen setups usually need 80–100 degrees.
- You can adjust FOV during a race by pausing and returning to the camera menu.
- Higher FOV values (80+) give a wider view but can make distant objects appear smaller; lower values zoom in but narrow your peripheral vision.
What different FOV numbers feel like while driving
At 50 degrees (default), your view is centered and fairly tight. This mimics what you'd see if you were sitting in a real car with a narrow windshield. It works well for single 16:9 monitors and feels natural for most players.
Between 70 and 85 degrees, you get more peripheral vision without the view feeling distorted. This is the sweet spot for most single-monitor players who want to see more of the track without the fish-eye effect. Many competitive drivers use 75–80 degrees.
At 100+ degrees, your view becomes very wide and can look warped at the edges, especially on a flat screen. This range is useful for triple-screen setups or ultrawide monitors (3440×1440), where the physical screen spans a wider angle in front of you. On a single standard monitor, 100+ degrees usually feels uncomfortable.
Matching FOV to your monitor setup
For a single 1920×1080 or 2560×1440 monitor, start at 60–75 degrees and adjust up or down based on how close you sit to the screen. If you're very close (under 2 feet), use a lower number. If you're farther back (3+ feet), try a higher number.
For an ultrawide monitor (3440×1440 or similar), use 90–110 degrees. The wider physical screen means you need a wider FOV to avoid the "zoomed in" feeling. Experiment within that range to match your viewing distance.
For triple-screen setups, FOV often needs to be 100–120 degrees because the three monitors span a much larger angle in front of you. Start at 110 and adjust from there.
For VR headsets, FOV is usually handled by the headset itself and the game's VR settings, not this camera slider. Check your VR settings in the Options menu if you're using a headset.
Why FOV matters for racing
A wider FOV lets you see more of the track, your mirrors, and other cars without moving your head or camera. This is especially useful in multiplayer races where you need to track competitors around you. A narrower FOV gives you a more focused, zoomed-in view, which some drivers prefer for precision on technical tracks.
FOV also affects how the car feels to drive. A very narrow FOV can make the car feel slower and the track feel tighter. A very wide FOV can make the car feel faster and the track feel more open. Neither is "correct"—it's about what helps you drive faster and feel more comfortable.
Other camera settings that work with FOV
In the same Camera menu, you'll find Camera Distance (how far back the camera sits from the car) and Camera Height (how high or low the viewpoint is). These work together with FOV to shape your overall view. A wider FOV combined with a farther camera distance gives you the most track visibility.
You can also save multiple camera profiles in Assetto Corsa Competizione. If you use different FOV settings for different tracks or cars, you can create a profile for each and switch between them without manually adjusting every time.
Common FOV mistakes and how to avoid them
Setting FOV too high (100+ degrees on a single monitor) is the most common mistake. It creates a fish-eye distortion that makes judging braking points and turn-in harder, not easier. If you feel like you're overshooting corners or braking too late, lower your FOV by 5–10 degrees and try again.
Setting FOV too low (under 50 degrees) removes too much peripheral vision and makes it hard to see where other cars are. You'll also feel disconnected from the track. If you feel claustrophobic or can't see your mirrors clearly, raise your FOV.
Changing FOV mid-season in a league or championship can throw off your muscle memory for braking points and turn-in. Once you find a FOV that works, stick with it for a while before adjusting again.
Frequently Asked Questions
What FOV should I use if I'm new to Assetto Corsa Competizione?
Start at the default 50 degrees and drive a few laps. If you feel like you can't see enough of the track, increase it by 5 degrees at a time until it feels right. Most new players end up between 65 and 80 degrees. Don't jump straight to 100—it takes time to adjust to a wider view.
Does FOV affect my lap times?
Indirectly, yes. A FOV that lets you see the track clearly and judge braking points accurately will help you drive faster. But the difference between 70 and 80 degrees is small. The bigger factor is finding a FOV you're comfortable with and sticking with it so your muscle memory stays consistent.
Can I use different FOV settings for different cars?
Yes. You can adjust FOV in the camera menu before each race or practice session. Some players use slightly different FOV for open-cockpit cars (like Formula 1 cars) versus closed-cockpit cars (like GT cars) because the default camera angle is different. Experiment to see if this helps you.
Why does my FOV look different than my friend's at the same setting?
Monitor size and viewing distance matter. If your friend sits closer to a larger monitor, 75 degrees might look wider to them than it does to you on a smaller screen at the same distance. Physical setup, not just the number, determines how the FOV feels.
Is there a "best" FOV for competitive racing?
No single best FOV exists. Most competitive drivers use between 70 and 85 degrees on a single monitor, but some use higher or lower. The best FOV is the one that lets you see the track clearly, judge braking points accurately, and feel comfortable for long stints. Find yours through testing and stick with it.